I've been working on my Blender Graphic Novel for a while now.
Blender is an open source 3d creation suite. The graphic novel has no title yet, but the story has been fleshed out in full (50 or so scenes). The graphic novel will very much resemble a hand-drawn one, but all the visuals are computer generated. Other than Blender, I use Marvelous Designer to make the outfits, and the GIMP to lay out the final panels. Most models come from
http://www.blendswap.com/ and full attribution documents will be appended to every chapter release. All humanoids are built with
Manuel Bastioni Lab in Blender.
Here are some images and notes from my 'work diary.' Layout mess courtesy Blogger's terrible photo layout tools.
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Viewport render of a hairstyle for a minor character |
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Test of ink shader |
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Backlight keyboard image concept |
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Police uniform in Marvelous Designer |
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Major character clothing and hair test |
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Prison uniform in Marvelous Designer |
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Struggles with the hair system for a minor character |
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Testing Marvelous Designer by making a dress |
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Outfit pose test |
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Braid and wig test |
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Color and style test |
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Character pose in the viewport |
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